Futurepack Mod - Now with flyable Spaceships!

Futurepack Mod - Now with flyable Spaceships!

1M Downloads

Major Incompatability issue

Moobien opened this issue ยท 5 comments

commented

hey guys, I have been having an issue with the Mekanism Digital Miner and after testing several of their Dev buiilds I removed FP and made a new world and the Digital Miner started working. The Mek devs believe that the problem lies in chunk protection. My guess is whatever you guys use to make your new dungeons unbreakable is stopping machines from other mods working.

Here is the issue I raised with the mek guys.

mekanism/Mekanism#4820

commented

i guess this is solved from mecanism side.

commented

Not solved, but explained :)

commented

@mcenderdragon out of curiosity, does FP have anything that persists in the save files after the mod is removed? I ask this because the mek dminer works fine in a new world created after removal of FP but doesnt in existing worlds after FP is removed.

commented

some stuff will still be there like the NBT valus and some sutff, but nothing wich can somehow influence your game (everything wich executes code is in the jar)

commented

Cool. Might as well close this issue. I was completely wrong about what was protecting chunks from the dminer. Sorry for the inconvenience