Futurepack Mod - Now with flyable Spaceships!

Futurepack Mod - Now with flyable Spaceships!

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[1.12.2]Unknown object of FuturePack's leaves

Tronif opened this issue ยท 18 comments

commented

Version: 26.3.210

Collect leaves with silk touch tools at Tyros and become unknown objects. Texture is not prepared?
2018-07-21_01 47 35

commented

thats interresting.

commented

I could not replciate your issue perse but I noticed another bug, mabe they are connected. It would be nice if you could make a screenshot in F3 while viewing the broken leaves.

commented

You can try if it workis in this version. 26.3.289

commented

In this version, it seems that the amount of energy of the battery pack is repeatedly increasing and decreasing even though it is not using Future pack's machines.

commented

In the log you posted everyhting seems normal. The in the screenshot you look at the dropeed item but I need the placed block with the F3 menue, sorry I was not exact enough.
Is the batterie pack connected to anything ?

commented

I was rude, I was short of understanding.
I will attach a screen shot again.
Placing leaves looks like an ordinary block.
2018-08-06_19 58 28

Battery packs are connected to researchers, Neon Furnace, Industrial Neon Furnace, Flash server, etc. with support cables. It seems that the phenomenon has not occurred when starting Minecraft again.

commented

interesting it seems like ony the inventory item is affected. Can you press F3 + H (to activate advanced tooltips) and the make a screeenshot while hovering with the mouse over the item in inventory?

commented

I have taken a screenshot again. (F3 + H)
2018-08-06_20 22 21

commented

does this also happen with vanilla tools / vanilla shears ?

commented

If using vanilla shears, Leaves is broken. It can collect with silk touch enchanted tools only. I think Future Pack's leaves may be better not to be influenced by silk touch if possible.

commented

silk touchg is completly implemnted by the mod mish is providing it, in most cases vanilla is doing it. In the version above I fixed the bug with the broken shears.

commented

OK, I will post a screenshot of collecting leaves again with vanilla shears. It seems that it operates normally here.
2018-08-06_20 56 52

commented

Leaves ID(#4862/0) seems correct at above screenshot.
Leaves ID(#4862/8 or #4862/12) are wrong?

commented

I tested it and even with silk touch (tested with iron axe and shear) the leaves dropped normaly. So most likly its the issue of the tool you are using.

commented

OK, I got screenshot here. and I posted also FP-Latest.log.
2018-08-06_17 56 21
FP-Latest.log

commented

I made silk touch tools(vanilla Iron Axe/Pickaxe/Shovel) and collected leaves again.

I noticed that there were two patterns.
If I destroy leaves block (not collected with shears) with silk touch tools, it becomes an unknown object.
next, once collected with shears, and placed it, then destroy leaves blocks with silk touch tools, it became leaves block normaly.

  • silk touch tools means vanilla iron axe/pickaxe/shovels.
commented

Wow that is interesting. I dont know if I can alter how silktouch works but I will look how vanilla does this for their leaves.

commented

Is it possible to fix Leaves ID that is already generated (generated from now)? Since three IDs(0/8/12) currently exist and # 4862/0 is normal, it seems to solve by making the ID of the generated block unique, I think.