Futurepack Mod - Now with flyable Spaceships!

Futurepack Mod - Now with flyable Spaceships!

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A folder is created "ores"

kellixon opened this issue · 8 comments

commented

I'm using a portable version of Minecraft. Is it possible to change the path of the "ores" folder so that it is not created every time.
Безымянный

commented

This file is supposed to be in the world sub folder ores. Seems like something fucked up and wiped the directory name out of world and thus I was no longer able to locate the correct path.

commented

This also happens with packs installed from twitch. From the latest.log:

[futurepack.api.resources.FuturepackDefaultResources:extractDefaults:163]: java.io.FileNotFoundException: C:\Users\<user>\AppData\Roaming\.minecraft\assets\objects\f2\f2e96e23bdf8ca19904ef8502ad0e9d1634b0512 (The system cannot find the path specified)

The issue by what I can see is that it should never be trying to access
C:\Users\<user>\AppData\Roaming\.minecraft
But instead trying to write inside of:
C:\Users\<user>\Documents\Curse\Minecraft\Instances\TownCraft

Also:
C:\Users\<user>\AppData\Roaming\.minecraft\assets\ is an empty directory.

commented

@bvierra where is your assets folder located then?
It is normal created by the launcher and contains subfolders named indexes, objects and skins.

commented

@mcenderdragon I have approx 50 mod packs installed from twitch and about 10 in MultiMC (checked em both). It appears that the correct location is like so:

<instance folder>\resources\<mod name>\

is the java arg specified on startup -Dminecraft.applet.TargetDirectory=c:\path\to\instance\folder

Everything after the <mod name> is the path to file. For example

<instance folder>\resources\fp\assets\textures\texture.jpg

seems to be referenced as:

fp:/assets/textures/texture.jpg

I however may be incorrect as I dont make mods, this is just my observation.

I also noticed that they all seemed to have https://minecraft.curseforge.com/projects/resource-loader installed as well and the info re the resource loader mod seems to fit this correctly, I however may be way off on this.

commented

the resources folder is made by the resource-loader mod, but assets is a vanilla thing. (they no longer store all their sounds & languages in the jar only textures). you never did use the vanilla lauchner right? this would explain why these folders do not exists, Seems like I need to make sure the folders exists so I can write to them.

commented

Sorry missed the reply :) That is correct I have not used the vanilla launcher directly since I reinstalled windows last.

commented

I honstly did not expect that to happen ^^, so I need to check if all the folders exists.

commented

Should be fixed 26.4.83