[1.14] Game crashes when placing modular door next to wardrobe
SkyProgs opened this issue ยท 1 comments
---- Minecraft Crash Report ----
// Don't do that.
Time: 05.05.20 17:05
Description: Tesselating block model
java.lang.ClassCastException: futurepack.common.block.inventory.TileEntityWardrobe$Large cannot be cast to futurepack.common.block.misc.TileEntityModularDoor
at futurepack.common.block.misc.BlockModularDoor.func_220053_a(BlockModularDoor.java:87) ~[?:1.14.4-28.0.126] {re:classloading}
at net.minecraft.block.BlockState.func_215700_a(BlockState.java:202) ~[?:?] {re:classloading}
at net.minecraft.block.BlockState.func_196954_c(BlockState.java:198) ~[?:?] {re:classloading}
at net.minecraft.block.Block.func_196247_c(Block.java:378) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.block.BlockState.func_196951_e(BlockState.java:214) ~[?:?] {re:classloading}
at net.minecraft.block.Block.func_200012_i(Block.java:411) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.block.BlockState.func_200015_d(BlockState.java:185) ~[?:?] {re:classloading}
at net.minecraft.block.Block.func_200011_d(Block.java:420) ~[?:?] {re:classloading,pl:accesstransformer:B}
at net.minecraft.block.BlockState.func_200016_a(BlockState.java:90) ~[?:?] {re:classloading}
at net.minecraftforge.client.model.pipeline.BlockInfo.updateLightMatrix(BlockInfo.java:145) ~[?:?] {re:classloading}
at net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo.updateBlockInfo(VertexLighterSmoothAo.java:178) ~[?:?] {re:classloading}
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:117) ~[?:?] {re:classloading}
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.renderModelSmooth(ForgeBlockModelRenderer.java:84) ~[?:?] {re:classloading}
at net.minecraft.client.renderer.BlockModelRenderer.renderModel(BlockModelRenderer.java:50) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.renderer.BlockRendererDispatcher.renderBlock(BlockRendererDispatcher.java:60) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.renderer.chunk.ChunkRender.func_178581_b(ChunkRender.java:190) ~[?:?] {re:classloading,pl:runtimedistcleaner:A}
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.func_178474_a(SourceFile:90) ~[?:?] {re:classloading}
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:39) ~[?:?] {re:classloading}
at java.lang.Thread.run(Thread.java:745) ~[?:1.8.0_51] {}
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Thread: Client thread
Stacktrace:
at futurepack.common.block.misc.BlockModularDoor.func_220053_a(BlockModularDoor.java:87)
at net.minecraft.block.BlockState.func_215700_a(BlockState.java:202)
at net.minecraft.block.BlockState.func_196954_c(BlockState.java:198)
at net.minecraft.block.Block.func_196247_c(Block.java:378)
at net.minecraft.block.BlockState.func_196951_e(BlockState.java:214)
at net.minecraft.block.Block.func_200012_i(Block.java:411)
at net.minecraft.block.BlockState.func_200015_d(BlockState.java:185)
at net.minecraft.block.Block.func_200011_d(Block.java:420)
at net.minecraft.block.BlockState.func_200016_a(BlockState.java:90)
at net.minecraftforge.client.model.pipeline.BlockInfo.updateLightMatrix(BlockInfo.java:145)
at net.minecraftforge.client.model.pipeline.VertexLighterSmoothAo.updateBlockInfo(VertexLighterSmoothAo.java:178)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.render(ForgeBlockModelRenderer.java:117)
at net.minecraftforge.client.model.pipeline.ForgeBlockModelRenderer.renderModelSmooth(ForgeBlockModelRenderer.java:84)
-- Block model being tesselated --
Details:
Block: Block{futurepack:wardrobe_light_gray_large_1}
Block location: World: (266,69,-91), Chunk: (at 10,4,5 in 16,-6; contains blocks 256,0,-96 to 271,255,-81), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Using AO: true
Stacktrace:
at net.minecraft.client.renderer.BlockModelRenderer.renderModel(BlockModelRenderer.java:50)
-- Block being tesselated --
Details:
Block: Block{futurepack:wardrobe_light_gray_large_1}
Block location: World: (266,69,-91), Chunk: (at 10,4,5 in 16,-6; contains blocks 256,0,-96 to 271,255,-81), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Stacktrace:
at net.minecraft.client.renderer.BlockRendererDispatcher.renderBlock(BlockRendererDispatcher.java:60)
-- Affected level --
Details:
All players: 1 total; [ClientPlayerEntity['f_roepert'/96843, l='MpServer', x=266.39, y=67.00, z=-88.52]]
Chunk stats: Client Chunk Cache: 729, 472
Level dimension: DimensionType{minecraft:overworld}
Level name: MpServer
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options: {}
Level spawn location: World: (138,77,-150), Chunk: (at 10,4,10 in 8,-10; contains blocks 128,0,-160 to 143,255,-145), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 5076871 game time, 4633800 day time
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Server brand: forge
Server type: Non-integrated multiplayer server
Stacktrace:
at net.minecraft.client.world.ClientWorld.func_72914_a(ClientWorld.java:410)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:1750)
at net.minecraft.client.renderer.chunk.ChunkRenderWorker.run(SourceFile:45)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.14.4
Minecraft Version ID: 1.14.4
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 476325640 bytes (454 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB)
CPUs: 8
JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M
ModLauncher: 4.1.0+62+5bfa59b
ModLauncher launch target: fmlclient
ModLauncher naming: srg
ModLauncher services:
/eventbus-1.0.0-service.jar eventbus PLUGINSERVICE
/forge-1.14.4-28.2.0.jar object_holder_definalize PLUGINSERVICE
/forge-1.14.4-28.2.0.jar runtime_enum_extender PLUGINSERVICE
/accesstransformers-1.0.1-milestone.0.1+94458e7-shadowed.jar accesstransformer PLUGINSERVICE
/forge-1.14.4-28.2.0.jar capability_inject_definalize PLUGINSERVICE
/forge-1.14.4-28.2.0.jar runtimedistcleaner PLUGINSERVICE
/forge-1.14.4-28.2.0.jar fml TRANSFORMATIONSERVICE
FML: 28.2
Forge: net.minecraftforge:28.2.0
FML Language Providers:
[email protected]
minecraft@1
Mod List:
forge-1.14.4-28.2.0-client.jar Minecraft {[email protected] DONE}
forge-1.14.4-28.2.0-universal.jar Forge {[email protected] DONE}
futurepack-1.14.4-28.0.126.jar Futurepack {[email protected] DONE}
journeymap-1.14.4-5.7.0b1.jar Journeymap {[email protected] DONE}
jei-1.14.4-6.0.0.27.jar Just Enough Items {[email protected] DONE}
Launched Version: 1.14.4-forge-28.2.0
LWJGL: 3.2.2 build 10
OpenGL: NO CONTEXT
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: Yes
Is Modded: Definitely; Client brand changed to 'forge'
Type: Client (map_client.txt)
Resource Packs: programer_art, vanilla
Current Language: Deutsch (Deutschland)
CPU: 8x Intel(R) Xeon(R) CPU E3-1231 v3 @ 3.40GHz