1.15.2 recursive wardrobes issue + mod compatibility request
bloche1871 opened this issue ยท 7 comments
It seems you can place filled wardrobes within wardrobes, and they do not drop when you break the containing wardrobe in the world.
Even if this was fixed there is also a problem with other similar movable containers from other mods. It would be useful to have a way through config to define a blacklist of items that can't be moved inside a wardrobe. (Or maybe a config to have wardrobes drop all items like a regular container, if that's easier?)
I dont quite get the Problem. If you are talking about creating "killer" items with a too large NBT Tag so the client crashes becuase the NBT is larger then the acket dont worry there is a protection for exactly that. Why making a incompletr list when I can simply ask the game to check and manage for itself.
I dont know though if this feature still works or if porting broke it. Could you try to make a killer item? (allias alot of wardobe into each other)
I can try making a "killer" item if it helps. Would it work in single-player too, or do I need to test on an actual server?
However I reported this because i assumed that it wasn't intended that wardrobes can provide infinite portable storage through recursion. If that's intended then never mind! A config might still be nice to give the option for modpack devs to disable that feature or limit it.
It should work in signle player too. At some point the items in the ardrobe will all drop.
The protection feature seems to work: after making the NBT very large the wardrobe dropped the other wardrobes it contained when broken
Nice. OK I see this as resolved. As there is a data limit and also recursion prevention at a certain point. Feel free to reopen if you disagree.
I'd still be glad to have the config option to "nerf" the wardrobes by blacklisting items from being stored inside them or forcing them to drop items, but it's just a feature suggestion at this point so I'll leave this issue closed.