Futurepack Mod - Now with flyable Spaceships!

Futurepack Mod - Now with flyable Spaceships!

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Daugon Turrets

pietru2004 opened this issue ยท 15 comments

commented

Is your feature request related to a problem? Please describe.
Daungon turrets shot all people

Describe the solution you'd like
If person is holding enough clearance for passing it should not get that person as unauthorized.

With this there could be added security terminal that players could set turret clearances - for personal uses.

commented

In theory it might be Quark stuff I guess

commented

jsut deactiavtze the turrets then ?

commented

for people that have key - I mean if somebody is followed via person with no key then it should still shoot them as they don't have clearance or something like ignore until clearance holder passes throu door or goes out of turret detection range

commented

if you have the keys you can simply go trough the forcefields and the turrets wotn attack you after you passed - since you are behind blocks.

commented

unless it is new daungon and you take too much time looting chests

commented

even then it doesnt kill you so i see no issue here.

commented

well lamps don't always get lit by default so monsters are spawned in daugon (in hole place, I don't count guarded gates)

commented

obraz

commented

well lamps don't always get lit by default so monsters are spawned in daugon (in hole place, I don't count guarded gates)

yes this is intended. as soon as you walk on the blocks they light up.

commented

is it intended for daungon to be in water?
obraz

commented

is it intended for daungon to be in water? obraz

yes this is a feature that was recently added.

commented

well that one happens too much I think cause checkpoint was in water
obraz

commented

well that one happens too much I think cause checkpoint was in water obraz

its still fully functional so i dont see an issue.

commented

should checkpoint be safe place ? I think player should be able to at least catch breath in it

commented

should checkpoint be safe place ? I think player should be able to at least catch breath in it

by default vanilla doenst spawn enough mosnter to be of any real issue - if you have trouble its most likoley another mod spawning more monsters - so nope there is no real save place in there, if there are too many monsters jsut go back from where you came from, there should be no mosntersd since there is light you actiavted and killed all monsters.