Malachite Guard plan
Andromander opened this issue ยท 1 comments
Planning Issue.
The first major boss that the player will deal with is the Malachite Guard. These tapl guards reside at the top of their tower, watching out for any movements in the surroundings.
AI
The Malachite Guard will have summoned two greater drones that will attack the player. During this phase, the Malachite Guard will not be able to be damaged through any means. Once the two greater drones are down, the protection around the Malachite Guard will lower, making them susceptible to damage.
In the next phase, the Malachite Guard is slow, but deals a great amount of damage if approached too closely. The player will be rewarded with extra damage if the Malachite Guard is dealt melee damage, but ranged damage is encouraged. This will continue until the Guard reaches 50% health.
Once brlow half health, the Malachite Guard will be much faster, even doing some sprint attacks if the player is too far. Arrow damage is rewarded, but melee is encouraged. This phase lasts to the end of the battle.
However, at 25% health, the Malachite Guard begins to summon lesser drones to help out. The spawn rate is slow, but it will force the player to divert attention.
Loot
When defeated, the drops are the Malachite Guard set, with randomised drop rates for each part.