Player movement check is wrong
LokeYourC3PH opened this issue ยท 3 comments
So, it seems that in the 1.0.7 update, you (BlesseNTumble) changed something about the player movement code or similar. At first, i thought some other mod caused this problem, but now (because of another problem i had, that was my fault) that i backdated to 1.0.6.1, it works fine. Basically, when i move to fast with a Modular Powersuit Armor or any other type of armor or entity or such, i am being stopped mid air, and the console then tells me that i "moved to quickly". I had to backdate GalaxySpace due to this, so it would be nice to have this fixed as soon as possible.
Here, the crashlog i previously had when having the same dimension ID for two planets.
In it should be everything you need.