Galaxy Space [Addon for GalactiCraft]

Galaxy Space [Addon for GalactiCraft]

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Hydroelectric power (NOT WATER WHEELS) [SUGGESTION]

Gamingb3ast opened this issue ยท 0 comments

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  1. Minecraft version: 1.12.2 and 1.7.10 (I can implement it myself for 1.7.10)
  2. Galacticraft version: N/A
  3. GalaxySpace version: N/A
  4. AsmodeusCore version (for 2.0.1 version and above): N/A
  5. Side (Single player (SSP), Multiplayer (SMP), or SSP opened to LAN (LAN)): All

Description of the issue:

Original Discussion

This suggestion is @jackrossman2067 's but he just wanted me to word it out for him.

I WILL BE IMPLEMENTING FOR VERSION 1.7.10, MODELS CAN BE TAKEN FROM THERE ONCE COMPLETE.

Design

This would be a dynamic multiblock (i.e. you could place the intakes and pressure valves anywhere)
Thus allowing you to build a really nice looking dam or structure over the machine without it being really ugly

Implementation

There would be a few important blocks that actually matter for how much power it generates.

  1. The monitor/core/base
  • This block is what you right click on, it will show you water 'intake, exhaust, (not actually flowing), pressure, energy production, and any issues.
  • This block would also be what creates the machine (aka when you press and press an assemble button it would do the check to see if the multiblock is complete) it would also be what checks the amount of water around
  1. The dam frame/wall
  • This block is just a connection between the base and other blocks
  1. The pipe
  • This is the 'path' for water from the intake to the other blocks (again no actual flow)
  • The larger the pipe area (1x1, 1x2, 2x3, 2x2, 3x3, etc.) The better the flow (small flow but large intake would limit the machine, flow much match intake)
  1. The intake
  • Intakes water
  • 1x1, 2x1, 3x2, 3x3, etc.
  • This is where the water intake level is decided
  • More intakes mean larger flow, limiting factors for this are:
    • Biome, the largest flows occur in oceans and rivers (for world engine these biomes need a tag of sorts)
    • Water surrounding it (this can be checked a few ways, long line with a few random spot checks in the intake area (for example check a 5x5x5 but only 20 randomly selected blocks in that area, along with 5 block long line in each direction)
    • Planet! This is the most interesting part, planets can now have a tidal modifier, where the final intake for the dam is multiplied by the modifier. This makes it worth going to planets such as tau ceti which could have high values for great power gen
  1. Exhaust/release valve
    • This is where the water would be released
  • Needs to be large enough to release all water or the turbine will explode
  1. Turbine
    • this is what generates power, there can be different tiers (made of different materials) and the tier decides how much intake it can handle
    • needs to be built large enough to allow for flow, restricted to 1x1, 2x2, 3x3, 4x4, etc.

Other

The tidal modifier and ocean tag would need to be added to star maker

A Biome whitelist would need to be added so that other modded biomes would work (like custom rivers)