computercraft turtle and buildcraft fakeplayer problem
Marekone opened this issue ยท 2 comments
To make the computercraft/cc: tweaked turtle do anything like breaking blocks, I asked the Dev of cc: tweaked for the fakeplayer ID. I gave [ComputerCraft] all Stages but its still not able to break any blocks. Same Problem with buildcraft quarrys. At startup the logs tell me that all stages has been loaded for [ComputerCraft]. So any clue what I am doing wrong or is this a bug? If you need more info, let me know and I'll post it here.
This is what my gameStagesFakePlayerData.json looks like:
[
{
"fakePlayerName" : "rftools_builder",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName" : "rftools_elevator",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[IF]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[ComputerCraft]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[Buildcraft]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[Mekanism]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[Minecraft]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
},
{
"fakePlayerName": "[Modular Routers]",
"stages": [ "zero", "one", "two", "three", "four", "five" ]
}
]
The name is ComputerCraft
not [ComputerCraft]
. https://github.com/dan200/ComputerCraft/blob/914df8b0c7cc28451ea56a53808024511ff52642/src/main/java/dan200/computercraft/shared/turtle/core/TurtlePlayer.java#L29