[Suggestion] Bulk Freezing Library Mod
unknoble opened this issue ยท 3 comments
First off, massive kudos to you on making probably one of the most massive, in-depth addons that exists for Create. I've put it in ~80% of my own modpacks, and it's a blast to play with (and that's coming from someone who has barely scratched the surface of its features). Perhaps my favorite feature from the mod, though, and one I really think ought to be in "vanilla" Create, is the Bulk Freezing, which brings me to my main question, and apologies if this is an inappropriate place to ask this, would you consider releasing Bulk Freezing as a separate mod?
Like I said, I put this mod in most all of my modpacks, but the one I'm currently building for some friends is a bit strange; I'm changing most default recipes to be more geologically accurate, and thus changing the progression quite a bit (cobblestone generators don't even make cobblestone). For that reason, I decided not to use Garnished, as good as it is, just because it wouldn't necessarily fit. However, the freezing recipe is just SO GOOD of a feature, especially for my current use-case, that I figured I might as well ask if you would be alright with making it into its own mod, kind of like Petrol's Parts did with Destroy. I hope I don't come off as rude at all, I want to reiterate I love your mod, and it's only a suggestion, albeit probably a word-vomited one (sorry about that)
I think Create: Dragons Plus is the best fit. It does add minor other features, but you might like those too.
Gonna mark this closed because, yes, the Create: Dragons Plus mod essentially acts like a library mod for several fan processing types without adding any major content on it's own.
It's very unlikely that I'll be making a Bulk Freezing mod separate from Garnished, sorry. However, I think you might be able to add your own through datapacks/KubeJS in your modpack by using this: https://www.curseforge.com/minecraft/mc-mods/create-morerecipes
I've personally not used it, but as far as I can tell, it has great potential for modpack developers.
(also, sorry for not responding for a while, was very busy with other projects at the time)