Gateways that run commands as part of rewards have their commands logged in the chat
puncrafter opened this issue ยท 2 comments
I'm attempting to have a gateway use a /summon
command to spawn a special entity as a reward. This is working exactly as intended, except for the fact that it runs the command in the chat, which while not game-breaking, does ruin immersion a bit.
I think a good solution to this problem would be to add an optional argument to the JSON structure that could allow logging commands to chat to be toggleable.
Are you opped (or have cheats enabled in ssp)? Pretty sure all commands run are logged to operators, but not to normal players.