Gateways to Eternity

Gateways to Eternity

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[Issue] Gateway of Overworldian Nights can fail if a creeper explodes

DinnerBeef opened this issue ยท 2 comments

commented

I don't know whether this is an issue or not. Want to make sure it's not.

Describe the bug

I'm not sure if this is intended, but if a creeper spawned by this gateway explodes, the gateway quits and pops a chat message "The gateway imploded because an entity was removed without being killed"

Maybe don't spawn creepers or include an exception for them? Unless this is intentional, which I guess I could understand but is kind of dumb IMO.

Steps to reproduce

Craft said gateway
Use it
Let a creeper explode
Gateway quits

Expected behavior

Maybe the gateway should continue, since exploding is what creepers do?

Issue From: FTBTeam/FTB-Modpack-Issues#4353

commented

Ah, yeah, the rule flag for allow discards should be present on that gate.

commented