Geolosys

Geolosys

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[Suggestion] Better variants of coal burn progressively longer?

darthvader45 opened this issue ยท 2 comments

commented

As of the latest version on CurseForge, all non-vanilla variants of coal burn for 2400 ticks. I'd like to suggest a tiered system for the coal variants that makes the deeper variants (i.e. bituminous and anthracite) more valuable.

Vanilla Coal: 1600 (i.e. smelts 8 items, leave at default)
Peat: 2400 (same)
Lignite: 3200 (smelts 16 items, one stack smelts 16 stacks)
Bituminous: 4000 (smelts 20 items, a stack would smelt 20 stacks)
Anthracite: 4800 (smelts a whopping 24 items, just a stack would smelt 1536 items or 24 stacks)

Given their rarity in comparison to vanilla coal even with Fortune III (I am actually using a Fortune III Unbreaking III pick I randomly got from enchanting my diamond pickaxe with the 30 level enchant. No joke.), it would still technically be balanced out rather well.

commented

...they do have very similar tiering already - have you tested them to confirm? I know JEI had a bug with them at one point.

commented

JEI still has a bug with em, afaik. Gotta bug em to fix it, heh. Pun intended. Also, seems they currently only have a fix for duplicate fuel entries for items with multiple oredict names. And yes, after testing, you are indeed correct, they have almost the exact tiering I was looking for. Great job with that. Seems bituminous could be cut from 24 to 20, and 32 to 24. Anthracite may be a bit OP.