Geolosys

Geolosys

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Samples Generate in shallow water

Octopork opened this issue ยท 6 comments

commented

Samples can generate in 1 block high water, no sign of generation in deeper water.

commented

They generate in any water, and I don't know how I feel about it. I think I'm okay with it (if you're ballsy enough to go digging in the ocean) but you're right, it looks weird in 1-deep water. Thoughts on which you'd prefer?:

a. No samples in any water
b. No samples in shallow water
c. Samples anywhere

commented

c.

Plus if you can somehow alter the sample rendering to adapt itself to the closest fluid that would be nice !

commented

I can't, that's why I'm not sure about what to do. If I could get them to render that'd be cool with me.

I'm not proficient at MC's rendering still, so yeah.

commented

Look how Botania render the Altar, the altar can contain water or lava and render it, use this code :)
Okay, they're cheating, it's a TE :)

commented

If you can get them to render/behave correctly then have them spawn anywhere. If not i would rather have no samples under water than ugly air pockets everywhere.

commented

Oh yeah, all has been fixed in the latest release via config option. Thanks for the input you guys!