[1.12.1] Feature Request: Twilight Integration
Darkosto opened this issue · 10 comments
Heya!
Is it possible we could work together to create a special handler for the Twilight Forest? I'd like to use Geolosys within every dimension and since the Twilight lowers sea level to around Y=30 samples spawn but may not have the height to properly spawn the ore chunk.
I'd love to work out a way to see if we can make this work together. This is not a trap, I promise >.>
Thanks!
Darkosto
I'll need to check to see which ones I'm missing. I had Enable Ingots set to false in the previous version, it only begun crashing in this newer update.
It looks like I'm missing Platinum. I can add that using Content Tweaker and it should fix the problem up :)
I honestly don't know why I throw exceptions for this; I guess I could just make it ignore the entry if you don't have the ingot <_<
Want a test build? :P
Latest commit makes smelting stuff less strict - if you don't have an ingot it just notifies you and moves on. No need to crash the game really. Not sure what I was thinking.
Did you see the TF issue I created? Anything I should add to it?
I’ll work on it tonight, have you noticed if Geolosys at least succeeds in disabling normal ore gen in TF stone?
And what do you suggest I do about the TF ore caverns? Those seem to always generate with normal ores as I’m pretty sure it’s hard-coded.
Those are great questions! :)
I have not noticed other ores in the stone, so that seems to be okay.
The hollow hills are an interesting point, I like the idea of them and have been using them in the modpack. I wonder if there's a way to allow Geolosys to hook into the "structure" and populate it's own ores? This would maintain some of your mod's mechanics.
Also, I left out from my initial message: Samples spawn regardless of whether or not the ore chunk spawns. For example, coal is a big offender.
Let me know if you have any other questions, or if you have time I'm currently streaming so I can give you info in real time :D
I hate to be that guy (no rush, just sharing):
I had regenerated my config to make sure it wasn't on my end and it still crashed once I used the new file with my custom settings :)
Hmmm... that crash should only occur specifically if you don't have one of the ingots required.
Do you still have every single ingot that Geolosys adds? I might need to clean up some code here and there in case you disable a certain ore, but this should still only crash if you don't have every ingot required and do have the Enable Ingots
config set to false.
You can also look in the full log file to see which entry is missing (or send it over and I can gladly tell you!)