Geolosys

Geolosys

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Getting many surface sample spawns, but very little ores.

Dread131313 opened this issue ยท 1 comments

commented

Versions:

  • Minecraft Forge: 1.12.2-14.23.5.2847
  • Geolosys: Geolosys-1.12.2-2.2.6.jar
  • JourneyMap (optional): n/a
  • ImmersiveEngineering (optional): n/a

What happens:

Lots of surface sample spawns, but very very sparse actual ores.

What should happen:

Ore should be spawning below the sample at some point between surface all the way to bedrock, but it isnt.

Logs (if necessary):

No crash, so logs arent really applicable.

Additional Comments:

I will post a pastebin of my config. I had the sevtech ages of the sky version of Geolosys and deleted it (along with the config), and upgraded to this new version because I wanted to implement biome specified spawning, but it isnt working out as planned so far...

Pastebin of config: https://pastebin.com/CmcBNfzm

Let me know how I can get the ore spawning behavior back to the way it was, but with the "per-biome" spawning functionality, if possible. I also ran my json through a code beautifier and it validated with no issues, so not sure whats going on.

Thanks in advance!

commented

Disregard. Fixed my own issue.