Geolosys

Geolosys

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Geolosys should use BlockTags to control what blocks Samples can be placed on.

Darkhax opened this issue ยท 3 comments

commented

Versions:

  • Minecraft Forge: 36.0.59
  • Geolosys: 7.0.1-beta4

What happens: Ore samples are spawning on top of houses, trees, and other worldgen features.

image

What should happen: It seems really weird that the ore samples which are geological world features would spawn on top of trees and houses.

Logs (if necessary):

Additional Comments: This on the ForgeCraft server.

commented

Yeah there's a samplePlacementBlacklist in the Common Config that works for this, but in thinking on this a bit I've realized that maybe making a whitelist-based Block Tag (like geolosys:can_place_sample_on), it could include only the blocks to place samples on and could be expanded in modpacks.

Leaving this open and re-titling, unless there's an urgent need for some other workaround.

commented

Fixed in 007aa9b

commented

Nice, thank you.