Gotta Go Fast

Gotta Go Fast

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Issue with SpongeForge 1.12

JoeSGT opened this issue ยท 4 comments

commented

https://pastebin.com/7DnPrbAd
i just added the mod with Spongeforge and it crash can you please fix this?
thanks
SpongeForge - 1.12.2-2529-7.0.0-BETA-2732
Forge - 1.12.2-14.23.0.2541-universal

commented

This is probably their issue, as I don't know how their classloading works, and as far as I'm aware the classes loaded during the rewrite should be running through the normal CoreMod pipeline.

If they can show me where I'm going wrong though and it's non-disruptive I can fix it.

commented

nvm about this sponge just release an option to change the player/entity moved wrongly!
enable us to control it

commented

Regardless they are doing classloading wrong. Why are they loading this class so early: net.minecraft.util.text.TextComponentBase ?

commented

I think it's complaining that my mod is loading it early (as a side effect of rewriting the NetHandlerPlayServer class) or it's loaded before they do whatever it is that they do to it

It also seems to be removing transformers from the list?!