huge fps lag because of too many mobs spawning
NightKosh opened this issue ยท 9 comments
NightKosh/Gravestone-mod-Graves#251
Hi i'm getting huge fps lag from the sheer amount of mobs spawning in the water (divers, drowned etc) its making the game unplayable. im using the latest version of the extended mod. GraveStone-Extended-1.3.0a3. theres literally like 100+ mobs spawning at once
@mattrix444 I reduced their spawn rate & amount. Not sure will it be enough. Try the latest version and give me feedback please. (I'll post a link on new version when it will be available - it is under review at curse forge)
Crash with newest version "ServerSide" Check log for details and specs
https://gist.github.com/P3rf3ctXZer0/87bcf421bbc6b69a37520647c0095a76
Ok I reduced its spawn weight again, and added an option, to make it configurable - "PhantomDiverSpawnWeight"
Could someone post here a screenshot? There weren't huge amount of them while testing.
Oh sorry been busy I noticed the config so I toned spawns down. It was mostly the drowned zombies that seemed to overflow.
Oh sorry I have long since removed your mod I am sorry. At some point in 1.13 I may re-add it but for now my mod-pack is pretty perfect.
@P3rf3ctXZer0 Could you please provide me a full list of mods you are using?