Shade infesting mushroom fields, config not working
UdoMorgenstern opened this issue ยท 2 comments
Issue:
Shades spawning in Mushroom flied
Tried to disable shade spawning in general by using greekfantasy-common.toml's setting "shade_spawn_chance = 0.0"
- not working
Expected:
Mushroom flied should only spawn passive mobs
Config settings should prevent mobs from spawning
Versions:
MC/Forge 1.19.2 43.2.4
greekfantasy-19.2.6.jar
root cause in:
https://github.com/skyjay1/GreekFantasy/blob/master-1.19/src/main/resources/data/greekfantasy/tags/worldgen/biome/has_spawn/shade.json
defining global dimensions not specific biomes
- not sure if there is an blacklist option you could use