Sulfur Trioxide does not craft in Large Chemical Reactor in 2.5.4
felix-schneider opened this issue ยท 3 comments
GregTech CEu Version
2.5.4
Modpack Used
Nomifactory GTCEu 1.5.2
Addons Installed
No response
Environment
Singleplayer
New Worlds
Yes
Cross-Mod Interaction
Unsure
Expected Behavior
Expected sulfur trioxide to produce in the LCR.
Actual Behavior
The recipe does not run. It works in a regular chem reactor, as do other recipes using non-consumed catalysts. Just this recipe does not work.
Steps to Reproduce
Build a large chem reactor.
Insert inputs. Nothing happens
Additional Information
No response
Sorry, I just realized this recipe has been edited in Nomifactory, so the bug should be there.
After discussion in https://github.com/tracer4b/nomi-ceu/issues/284
I am reopening this issue, as it seems to be a GTCEu issue.
Note that the SO3 recipe was edited by crafttweaker:
// H2SO4 require V2O5
// Sulfur Trioxide * 1000
<recipemap:chemical_reactor>.findRecipe(7, null, [<liquid:sulfur_dioxide> * 1000, <liquid:oxygen> * 1000]).remove();
<recipemap:large_chemical_reactor>.findRecipe(7, null, [<liquid:sulfur_dioxide> * 1000, <liquid:oxygen> * 1000]).remove();
chemical_reactor.recipeBuilder()
.fluidInputs(<liquid:sulfur_dioxide> * 1000, <liquid:oxygen> * 1000)
.notConsumable(<metaitem:dustVanadiumPentoxide>)
.fluidOutputs(<liquid:sulfur_trioxide> * 1000)
.duration(200).EUt(7).buildAndRegister();
However, other recipes by crafttweaker which work exactly the same (chem reactor recipes, using a catalyst, replacing an original GTCEu recipe) work. As far as I know, this is the only one which doesn't work.
This should now be fixed as of #1633