CT-generated recipes NBT problems
IntegerLimit opened this issue ยท 1 comments
GregTech CEu Version
v2.6
Modpack Used
Nomi CEu
Addons Installed
GCYM, ULV Covers and MBT newest.
Environment
Singleplayer
New Worlds
Yes
Cross-Mod Interaction
No
Expected Behavior
The recipe to run, regardless of nbt.
Actual Behavior
Recipe doesn't run.
Steps to Reproduce
Try to do a recipe with an item that has nbt
Try again with the same item, without nbt
Additional Information
It would be nice if nbt was only checked if the recipe required a specific nbt, but not checked if the recipe doesn't specify nbt.
Its also probably related to CT generated recipes.
This can be fixed by adding .withEmptyTag()
to the ingredient where any NBT should be accepted. This should either:
- Work with no
.withEmptyTag()
added, and.withEmptyTag()
specifying an ingredient where only no NBT is accepted - Be in the docs, that no
.withEmptyTag()
means an ingredient where only no NBT is accepted, and.withEmptyTag()
specifying a wildcard NBT