Super and quantum chest void input item if output slot has almost 64 items
BlazeHunterVN1610 opened this issue ยท 0 comments
GregTech CEu Version
v2.6.1
Modpack Used
Nomifactory CEu v1.6.1-alpha-1 (Expert Mode)
Addons Installed
GTFO v1.9.1
Environment
Singleplayer
New Worlds
Yes
Cross-Mod Interaction
Unsure
Expected Behavior
When a machine output item into super or quantum chest, item will not be void in any circumstances
Actual Behavior
If the recipe that has output amount is an even number, the item amount in the super chest will be the same:
Example: 64 iron rings -> 128 wrought iron nugget (Arc Furnace Recipe)
2023-05-02_16-25-45.mp4
If the recipe that has output amount is an odd number, the item is be void when output slot of the chest is almost 64 and back to normal when the text 'Item Amount' not show 0:
Example: 3x64 of Sodium Hydroxide Dust -> 5x64 Sodium Nitrate Dust
2023-05-02_16-46-20.mp4
Sodium Ruthenate Dust-> Ruthenium Tetroxide Dust
2023-05-02_18-07-45.mp4
This bug only occur when the machine is pushing item and running recipe at the same time
Steps to Reproduce
- Put a super or quantum chest next to a machine (or output bus)
- Turn on auto item output and configure the machine hatch to the chest
- Run any recipe that has the output amount is an odd number
Additional Information
I'm not good at English so some of my sentence might not be understandable
Also, I didn't test on recipe that has 2 different item output