Multis with many VABlocks don't get render updated properly upon breaking the controller block
MCTian-mi opened this issue ยท 2 comments
GregTech CEu Version
v2.8.10
Modpack Used
No response
Addons Installed
No response
Environment
Singleplayer
New Worlds
Yes
Cross-Mod Interaction
No
Expected Behavior
When breaking the controller block, all VABlocks return to their default state visually
Actual Behavior
only VABlocks with multiblock parts in their chunks get a render update.
Steps to Reproduce
- create a multi with lots of VABlocks crossing chunk borders.
- make that multi run a recipe, setting VABlocks into active state.
- break the controller while it's still running, expect all VABlocks to be set to inactive state instantly.
- find only VABlocks in certain chunks get updated.
- feel sad.
Additional Information
After breaking the controller block:
Note: VABlocks seem to get render updates properly when hatches are broken or when controller is disabled.