Removing frames from pipes in structure won't cause multiblock structure invalidization
MCTian-mi opened this issue ยท 1 comments
GregTech CEu Version
2.8.10
Modpack Used
No response
Addons Installed
No response
Environment
Singleplayer
New Worlds
Yes
Cross-Mod Interaction
No
Expected Behavior
Multiblocks should invalidiate themselves when the frames from pipes in their structure.
Actual Behavior
No they don't.
Steps to Reproduce
- Build a multiblock with frames in their structure (using
frames()
predicate in code) using framed pipes. - The multiblock forms sucessfully.
- Removing frames from pipes using a crowbar.
- The multiblock thinks it's still formed.