GregTech CE Unofficial

GregTech CE Unofficial

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[Suggestion] Invalidate option in Workable on structure deformation

ALongStringOfNumbers opened this issue ยท 0 comments

commented

When talking with dan about the solution to GregTechCEu/gregicality-legacy#571 he said that CEu should have:

Ideally workable would have an invalidate() that RecipeMapMultiblockController would call on structure deformation but, it doesnt

This is a reminder issue to make such a thing happen, so that cached variables can be easily cleared on structure deformation.