GregTech Classic

GregTech Classic

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Testing Player Detector Block

CrossVas opened this issue ยท 2 comments

commented

After couple of tests I did with Player Detector, I found that:
PD = Player Detector;

  1. PD + Redstone = Okay, it works as intended.
  2. PD + Solid Block:
  • If you place a solid block next to PD when it is active, solid block will receive a constant redstone signal even when the player is far;
  • If you place a solid block next to PD when it is not active, solid block will not receive redstone signal at all.
  1. PD + Door next to it (all directions) = game crash when you go away from PD (crash-report)

2020-04-26_15 37 14

2020-04-26_15 34 25

commented

fixed crash, working on block update issue ๐Ÿ‘

commented

fixed, will be in next release (1.15)