EBO processing time is multiplied by the number of parallel processes
sjcl opened this issue ยท 4 comments
For example, a recipe that takes 5 seconds would take 10 seconds if you process 2 in parallel.
Thanks! Should be fixed in the next update. I just changed this line back to ParallelLogicType.MULTIPLY, now that it no longer crashes.
Thanks for the fix!
I looked through the commit log and it is really funny that it crashes depending on ParallelLogicType ๐
Yes, it used to do that as the logic used to divide by the EU/t, which is zero for EBO recipes. I think I fixed that a while ago, but I forgot to change this here.