Large Chemical Reactor Textures are bugged [1.5.9]
npawk12 opened this issue ยท 1 comments
npawk12 commented
As of v1.5.9, the LCR along with Hatches/Buses in the multiblock seem to take on a texture simillar to an IDSU. Removing GT++ or using a previous version seems to fix the issue.
Using the latest GT from Github and IC2 2.2.827.
draknyte1 commented
Issue occurs because the LCR is using my texture range and will be fixed in the next GT release.