Large Mixer does not work for recipes with fluid
NeroOneTrueKing opened this issue ยท 3 comments
Expected Behavior
Putting in the required solid components in an input bus and the required fluid components in an input hatch should work in the large mixer.
Current Behavior
Mixer recipes that have fluids (like making nitration mixture, superconductor alloy, or fluix crystals) do not work in the large mixer.
Possible Solution
Wild guess, but it might have to do with how some multiblocks treat each bus as its own inventory recipe purposes so that you can have 9 input buses each with a different programmed circuit number.
Game Environment
- Modpack Name: GTNH
- Version used: 2.0.4.9
Misc Info
Check all that apply ([ ] -> [x] - use a lowercase x)
- Using GT:NH/GT:New Horizons?
- Single Player?
- Multi Player?
Wild guess, but it might have to do with how some multiblocks treat each bus as its own inventory recipe purposes so that you can have 9 input buses each with a different programmed circuit number.
Only machines that explicitly state this do so.. Like the Large Extruder.
For all other cases, it will start in the last slot of input bus one, then work backwards to find something with a matching recipe. For these, all input hatches are considered.
Probably related to why some other large ones didn't work a while back.
My mixer has multiple input buses, so I tried a couple things:
Test 1: Redstone dust and silicon and a circuit#2 in one bus, coal dust in another bus. Does not run.
Test 2: Redstone dust, silicon, coal dust, and a circuit#2 all in one bus. Runs as expected.
While the mixer does not explicitly say that input buses are separate, it appears to be that way regardless.
Cheers!