Gregtech++ [GT++] [GTplusplus]

Gregtech++ [GT++] [GTplusplus]

94.1k Downloads

Large Mixer does not work for recipes with fluid

NeroOneTrueKing opened this issue ยท 3 comments

commented

Expected Behavior

Putting in the required solid components in an input bus and the required fluid components in an input hatch should work in the large mixer.

Current Behavior

Mixer recipes that have fluids (like making nitration mixture, superconductor alloy, or fluix crystals) do not work in the large mixer.

Possible Solution

Wild guess, but it might have to do with how some multiblocks treat each bus as its own inventory recipe purposes so that you can have 9 input buses each with a different programmed circuit number.

Game Environment

  • Modpack Name: GTNH
  • Version used: 2.0.4.9

Misc Info

Check all that apply ([ ] -> [x] - use a lowercase x)

  •    Using GT:NH/GT:New Horizons?
  •    Single Player?
  •    Multi Player?
commented

Hope to fix this in the new version

commented

Wild guess, but it might have to do with how some multiblocks treat each bus as its own inventory recipe purposes so that you can have 9 input buses each with a different programmed circuit number.

Only machines that explicitly state this do so.. Like the Large Extruder.
For all other cases, it will start in the last slot of input bus one, then work backwards to find something with a matching recipe. For these, all input hatches are considered.

Probably related to why some other large ones didn't work a while back.

commented

My mixer has multiple input buses, so I tried a couple things:
Test 1: Redstone dust and silicon and a circuit#2 in one bus, coal dust in another bus. Does not run.
Test 2: Redstone dust, silicon, coal dust, and a circuit#2 all in one bus. Runs as expected.

While the mixer does not explicitly say that input buses are separate, it appears to be that way regardless.
Cheers!