Gregtech++ [GT++] [GTplusplus]

Gregtech++ [GT++] [GTplusplus]

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February To-Do List

draknyte1 opened this issue ยท 2 comments

commented
  • Add Some Custom Gendustry Frames
  • Allow changes to Gendustries power Multiplier
  • Large Arc Furnace
  • Void Covers
  • Naquadah Reactor Mark XII
  • Grindle
  • XP Convertor
  • Factory Grade Distillation Tower #363
  • Additional Information hatches for Multiblocks that output Redstone
  • Fix Handling of (Dis)Charging Busses.
  • Automatic Doors
  • Integrated Circuit Programming Machine
  • Deep Earth Ore Drilling Rig
commented

Minor issues to resolve prior to an official Release post 1.7.02.09.
This build will be used for the next official, non-beta GTNH release.
Major bugs or minor improvements that can be done within the next few days is all I am to do.
All new content will be suspended until post-release.

  • Fix Large Centrifuge animation
  • Cutting Factory still cannot be formed. (Inspect others of same shape) #425
  • Large Arc Furnace still cannot be formed properly. #368
  • Large Electrolyzer destroying correct materials. #388
  • Large Electrolyzer recipie conflict. #421
  • Fix Control Cores > IV & Re-Do their logic.
  • Query validity of Control Cores vs Energy Cores.
  • Observe GTNH chat for more bugs.
  • Fixed Unused TC aspects
  • Add recipes for the Solar Generators. - POSTPONED (To Reimplement)
  • Simple Hand pump does not remove fluid from Fluid extractor/canner. #423
  • Redo Adv. Vac Freezer handling of Plasmas. #424 - POSTPONED (To Reimplement)
commented
Yesterday at 13:20
PeterRabbit:
> What would be OP is a button you press that kills all hostile enemies in a large radius and teleports their drops to you