GT++ portable scanner/gregtech sensor data
Bryfer opened this issue ยท 2 comments
GT++ portable scanner/gregtech sensor data
A few suggestions about this information that can be given from GT++ machines
basicly make it easier to read quickly, and more relevant data
Expected Behavior
Some of the gt++ machines can be used as multiple machines.
This data will not change if you change mode with a screwdriver, it will still show all available options on the Advanced Information Panels (AIP)
- I would like this to change so its only showing the current mode
I would also like the maintenance issues to show up in a more similar way to the Large Turbines.
Since they change color, it gives the player a better way of quickly detecting if there is problems with the machines
I would also like to see this fuction added since it gives the players a good understanding of how much the machine is actually consuming, currently its only available for gt multis with coils (?)
Im just gonna post some pictures here to let you know how im currently using the AIP
Context
How has this issue affected you? What are you trying to accomplish?
trying to improve the GUI
Game Environment
Include as many relevant details about the game environment or modpack you experienced the bug in/on.
If you are using a Modpack:
- Modpack Name: GTNH
- Version used: 2.0.5.1
Also include: - not relevant to this issue
Misc Info
Check all that apply ([ ] -> [x] - use a lowercase x)
- Using GT:NH/GT:New Horizons?
- Single Player?
- Multi Player?
So I just borrowed a heap of stuff from the GTNH fork.
https://github.com/GTNewHorizons/GT5-Unofficial/blob/experimental/src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ElectricBlastFurnace.java#L399
https://github.com/GTNewHorizons/GT5-Unofficial/blob/experimental/src/main/java/gregtech/common/tileentities/machines/multi/GT_MetaTileEntity_ProcessingArray.java#L412
These two things most notably.
If it works correctly, will close when I push to Github.