Gregtech++ [GT++] [GTplusplus]

Gregtech++ [GT++] [GTplusplus]

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Pest Killer comments

richardhendricks opened this issue ยท 2 comments

commented
  • There is no Hydrogen Cyanide recipe. Would be nice if there was a simple normal-chemical-reactor recipe for it. Otherwise the device is gated past HV in GTNH due to the chemical plant. We can reward players a stack of poison to use at the lower tier until they're ready.

  • Right now the recipe in GTNH uses an MV pump and Bartworks "primitive magneto resonatic circuit" that is far from primitive since it requires a cleanroom and imprint board that is only available at EV and other weird components. Suggest changing to an LV pump and something else interesting. A sprinkler or XP shower? Or maybe a steel rotor to disperse the poison.

  • What is the range equation? I assume it's chunks? Needs to show that in the tooltip and GUI.

  • How much poison does it use to kill? Looking at the gui, it never goes down.

commented

Pest Killer shows it can use any -circuitPrimitive oredict for making the recipe. Tested on GTNH 2.0.8.1 Zeta server. Unless this is changed in future beta builds, there should be 3 recipes of ULV circuits being used to create this.
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commented

Hmm, I was testing on a separate single player instance, the MT scripts are probably just old there.