Parallel Control Hatch Bug
gjmhmm8 opened this issue ยท 6 comments
Checked for existing issues
- I have checked for existing issues, and have found none.
Tested latest version
- I have checked that this occurs on the latest version.
GregTech CEu Version
gtceu-1.20.1-1.2.0.a-build_606
Recipe Viewer Installed
None
Environment
Singleplaye
Cross-Mod Interaction
Yes
Other Installed Mods
AE2 and so on
Expected Behavior
.
Actual Behavior
In a multi-block structure, when producing items with the same voltage as the machine, if the Parallel Control Hatch is set to more than 1, the machine will not operate properly.
Steps to Reproduce
.
Additional Information
No response
1 I've been trying to test but haven't been able to encounter it in isolation.
2 is caused by us changing how the recipe modifiers are applied.
If I put one item in at a time, it can be synthesized normally, but if the number of items put in at one time requires a level of processing that exceeds the voltage level, the processing cannot be done.
I hope that no matter how many parallel control cabins are adjusted, it can take the maximum value between the number of parallel control cabins and the maximum number that can be processed by the current voltage, and each time it will detect the maximum value that the current recipe can process, rather than only processing one portion no matter how much material is inside after I put one portion in at the beginning.