GregTechCEu Modern

GregTechCEu Modern

6M Downloads

The fluid hatch locking fix have a minor bug with EMI

4dam3k opened this issue ยท 3 comments

commented

Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

1.2.1-build_641

Recipe Viewer Installed

EMI

Environment

Singleplayer

Cross-Mod Interaction

Yes

Other Installed Mods

Monifactory, but the cross-mod interaction is because of EMI

Expected Behavior

image

Actual Behavior

You cannot lock fluid hatches directly from EMI, you have to pin the fluid that is either created or used in a recipe so that it have "1000mb" in it's tooltip
image
image

Steps to Reproduce

  1. place hatch
  2. lock it using right side of EMI
  3. cry
  4. open random recipe with that fluid, pin the fluid
  5. now it works

Additional Information

At least the locking fix works, but still, that's a minor flaw

commented

I actually believe dragging fluids from any recipe viewer into ghost slots doesn't work...

commented

I actually believe dragging fluids from any recipe viewer into ghost slots doesn't work...

As I highlighted in the bug report, atlesst in EMI, ypu can dragg fluid from it, but only of the fluid is pinned with some type of amount of it, and since fluids on the right side of emi does not have fluid amount it cannot be dragged

commented

works in 1.4.6