Since 1.2.1+ crashes mod pack on loading
frizzle101101 opened this issue ยท 9 comments
Checked for existing issues
- I have checked for existing issues, and have found none.
Tested latest version
- I have checked that this occurs on the latest version.
GregTech CEu Version
1.2.1
Recipe Viewer Installed
JEI
Environment
Singleplayer
Cross-Mod Interaction
Yes
Other Installed Mods
All the mods 9 - 0.2.58
Expected Behavior
load properly and not crash on mod loading
Actual Behavior
crashes on mod loading
Steps to Reproduce
- get All the mods 9 - 0.2.58 on curse forge
- allow content management
- update gregtech to any 1.2.1+
- observe crash on mod loading
Additional Information
Version 1.2.0a works fine so some changes after that are causing the crash report attached
gonna say this is ATM's fault, they have an issue in the advanced large chemical reactor code.
that doesnt make much sense, isnt the advanced large chemical reactor apart of your mod
by chance do you know what may need to change in that script? if not I can try to figure it out
it seems they already had the fixed function call there for recipeModifiers commented out, I guess they know what to do when they update.
I wonder how they knew what to change cuz working with kubejs script seems not very assisted unless I'm missing some dev environment to create those scripts, I just cant figure out what made the definition of that function different and how that commented out statments syntax works, or how is it better.