GregTechCEu Modern

GregTechCEu Modern

6M Downloads

Glitching on some controllers and hatches with covers when using Gregtech Revival texture pack

Radagast opened this issue ยท 6 comments

commented

Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

1.4.6

Minecraft Version

1.20.1

Recipe Viewer Installed

None

Environment

Singleplayer

Cross-Mod Interaction

Unsure

Other Installed Mods

No additional mods. Just GregTech Revival 32x 1.19.2-1.20.1-1.21 ver 0.16 Resource Pack.

Expected Behavior

No glitchning

Actual Behavior

Applying a texture pack should not cause the glitching...

Steps to Reproduce

Install 1.20.1 instance
Add GTCEu Modern 1.4.6
Create a LCR
Add a hatch and apply a cover

In the main game (Monifactory) when using an emitter on the controller the glitching also occurs.

Additional Information

I've reported the issue to the Resource pack developer here

Video:

glitching.mp4

The glitching only seems to happen with GT Revival and mostly seems to affect the LCR. I haven't observed issues elsewhere, yet.

This also seems to be quite recent. However, I'd need to check earlier saves/releases to see when this started happening

commented

I would fix the bug if I knew the cause of the problem

the model layers have offset values, by default they're all 0 so they kinda just overlap the texture/other layers and start z-fighting, you can edit the model files and offset the pixel to stop this, this is what gtm main did

commented

I would fix the bug if I knew the cause of the problem

commented

From what I can see, items that have animation, in GTCEu, are affected. ABS coils when they're active, hatches with covers, Multiblock controllers with machine controller covers and emitters. Curiously, Crackers, EBF and Pyrolyse coils are not affected. Single block machines with covers and emitters are likewise not affected.

commented

most likely the reason is not in my resource pack, but the gregtech developers should better understand what the reason is
in any case, if the reason is in my textures, then I will fix the bug
but, for now I don't know the reason for this bug

commented

Just wanted to add. The issue is a lot worse that I initially thought. In addition to hatches and machine controllers, it also affects EMI previews (the controller of the machine) as well as coils

Coils.mp4
commented

Most of these were fixed in base gt, this is a resource pack issue atp I believe