Custom blocks not rendering textures in dev environment or in-game
Closed this issue · 3 comments
Checked for existing issues
- I have checked for existing issues, and have found none.
Tested latest version
- I have checked that this occurs on the latest version.
GregTech CEu Version
7.0.1
Minecraft Version
1.20.1 Forge
Recipe Viewer Installed
JEI
Environment
Singleplayer
Cross-Mod Interaction
Unsure
Other Installed Mods
ae2 jei emi deeperdarker EnderIO every-x-hotpot gtceu ldlib inventory-hud ex-deorum ModKit TConstruct
Mantle architectury kubejs rhino
Expected Behavior
See the problem description below.
Actual Behavior
This is a mod I wrote myself. As shown in the image, none of the blocks have textures. I’ve already defined them in the code using workableCasingModel, and I’m using GTCEu textures.
This issue didn’t occur in the previous version (1.6.3).
This issue occurs both in the development environment and in-game. I’ve already referred to GTM source code and other projects.
My GitHub: https://github.com/Tki-sor/llrcore
MultiblockMachines: LLRMultiblockMachines.java

Steps to Reproduce
I'm not sure how to reproduce it, but this is how it behaves in my project.
Additional Information
No response
did you run datagen?
Attempting to run runData results in the following error:
https://paste.ubuntu.com.cn/4547845