GregTechCEu Modern

GregTechCEu Modern

6M Downloads

Block diodes reset their amp throughput render upon world reload

Closed this issue ยท 1 comments

commented

Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

7.1.1-PR3624

Minecraft Version

1.20.1 Forge

Recipe Viewer Installed

EMI

Environment

Singleplayer

Cross-Mod Interaction

No

Other Installed Mods

Sky of Grind

Expected Behavior

Block diodes maintain their amp throughput settings in between world loads.

Actual Behavior

Diodes reset to 1 amp upon reloging into the world. https://youtu.be/4_TebR9yFeE

Steps to Reproduce

1.) place diode in world
2.) adjust value to any except 1 amp
3.) exit world
4.) re-enter world

Additional Information

No response

commented

I tried to reproduce this just now.

Debug Scanner confirms that the Diode block does actually save its Amp setting (and your demonstration video actually shows that it does, because your first mallet hit cycles it from [16] -> 1, both initially and after reload).

However, the block renderer is not handed the loaded amp setting, so the diode block visually appears to be back in 1A mode until malleted.