EMI doesn't show tick / non-tick recipes correctly
jurrejelle opened this issue ยท 0 comments
Checked for existing issues
- I have checked for existing issues, and have found none.
Tested latest version
- I have checked that this occurs on the latest version.
GregTech CEu Version
latest dev branch
Minecraft Version
1.20.1 Forge
Recipe Viewer Installed
EMI
Environment
Singleplayer
Cross-Mod Interaction
Yes
Other Installed Mods
dev env
Expected Behavior
recipe viewer should show the recipe as it is in the recipe map
ServerEvents.recipes(event => {
event.recipes.gtceu.chemical_reactor('test')
.inputFluids('gtceu:hypochlorous_acid 5')
.perTick(true)
.inputFluids('gtceu:hydrochloric_acid 5')
.perTick(false)
.outputFluids('gtceu:hydrochloric_acid 1')
.duration(20*50*5)
.EUt((GTValues.VA[GTValues.UEV]))
})
It does take the hydrochloric per tick in-game, but it shows the hydrochloric as not-per-tick and doesn't show the hypochlorous at all
Actual Behavior
see above
Steps to Reproduce
Paste
ServerEvents.recipes(event => {
event.recipes.gtceu.chemical_reactor('test')
.inputFluids('gtceu:hypochlorous_acid 5')
.perTick(true)
.inputFluids('gtceu:hydrochloric_acid 5')
.perTick(false)
.outputFluids('gtceu:hydrochloric_acid 1')
.duration(20*50*5)
.EUt((GTValues.VA[GTValues.UEV]))
})
``` into your server_scripts/example.js and look for uses of hydrochloric in the chemical reactor
### Additional Information
_No response_