GregTechCEu Modern

GregTechCEu Modern

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Machines do not recognize most recipes in version 1.1.3

ccpemily opened this issue · 19 comments

commented

Checked for existing issues

  • I have checked for existing issues, and have found none.

Tested latest version

  • I have checked that this occurs on the latest version.

GregTech CEu Version

1.20.1-1.1.3

Recipe Viewer Installed

JEI

Environment

SMP/Dedicated Forge Server

Cross-Mod Interaction

Unsure

Other Installed Mods

AE2,Mekanism,Embeddium, Oculus, Thermal Series, Hostile Neural Networks

Expected Behavior

Machines works correctly with recipes that displayed in JEI

Actual Behavior

Machines do not work even when the correct material supplied
Q1
Q2
Q3
Q4

Steps to Reproduce

Install GTCEuM 1.1.3
Put some Stainless Steel Ingot in Advanced Bender II with Programed Circuit 1, then power on

Additional Information

Single ingredient recipe (tested Helium Gas to Liquid Helium) works properly but others not

commented

Confirmed as a Cross-mod issue,but not sure for what caused this

commented

latest.log?

commented

https://mclo.gs/BozA96t

I copied all the mods into a new pack and this issue resolved, but still exists in my current pack (with new level created). I'm checking config now, the logs show no significant errors at all.

commented

I tested 2 release: 1.1.2a-build476 has no problem, but 1.1.2a-build477 does have this problem.

commented

could you enable the debug config under the dev group in the GT config, and then send a log of loading the server?

commented

debug.log

The log is here, I checked it but find nothing strange.
The problem happens not only when the recipe requires a programming circuit, it is all gtce recipe wide, seems like the recipe check is not done at all. Machines only works when it already had a processing recipe when I enter the world or start the server, because of the priority of same recipe check when a recipe completes.
If I take out the ingredients, wait for machines done its work, then put back ingredients, it will stay silent and not do anything.

commented

Can you test on a pure forge server?

commented

Because it looks to me like arclight is messing up our mixins or something.

commented

Okay, I'm testing it right now, the problem occurs in my forge server too. Will later send you log

commented

latest.log
debug.log

Here are the logs (opened all debug flag in gtceu.yaml), running on forge-47.2.16

commented

that's weird, there's no errors...

commented

Machines have no problem to complete a recipe correctly, but the ingredients seems never checked. And my new pack start to have this proble too. Looks like it is not environment or level related, a weird cross mod problem

commented

yes that's when I implemented the much faster recipe lookup, it shouldn't cause issues like this though as I fixed them while making the PR.

commented

could you do a binary search to find the breaking mod?

commented

Sure but it could take time, I just reverted it back to build 476.

commented

latest.log
I have removed nearly half of mods but the problem still remains. And after I removed some mods, it starts to throw this crash (see above), even if I removed all other mods, only remain GTCEu

commented

that one I just fixed

commented

Could you publish a fixed release? this issue seems to happen at build477 and above

commented

Could you publish a fixed release? this issue seems to happen at build477 and above

I have exactly the same problem, I went back to a later version