Grim Pack

Grim Pack

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Crash compatibility with D3Core materials.json

drakray opened this issue ยท 6 comments

commented

http://pastebin.com/iqhra5G6
Crash when trying to use a d3core/materials.json file to set missing repair material

commented

So I think this is because I have already set the repair material. There was a bug in D3Core that got fixed but I don't think it is in the latest release.

DoubleDoorDevelopment/D3Core@5503e61

EDIT: Okay never mind looks like it is in the latest release. I am not sure why this is breaking things though.

commented

The materials I'm adding are for Botania though, so I think it's a compatibility issue in the way things work

commented

I think I might know what is going on... What does your materials.json look like?

EDIT: Should be fixed now

commented

Yes, that is fixed in the 4.0.0.2 version (now steel lumberaxe seems buggy, but it may be because BetterwithMods add steel axe too, so i'll check with Lumberaxe(which use d3core/materials.json))

commented

Did the latest version fix that at least?