Costume of monster
MokoBlack opened this issue ยท 8 comments
Add some monster-themed costume or accessory (cosplay?)and compatible with bauble .
such as Oni's Flagon, Witch's Hat, Selkie's Helmet , Mimic Skull(big head), Anubis claw-gloves ,Valkyrie armor and wing
Armor changes are not much of a feature for Baubles. From my experience, headgears are the best to implement.
BTW why the weapon which the mob use still prop? is it will have some way to become a useful weapon?
I have no plans on making them useful. Why? Because it is very unlikely that a player would use them and they would end up being junk and waste inventory space.
If I had Tinkers' Construct or any other weapon adding mod installed, what weapon would I likely use? The one from Tinkers' Construct (which can be repaired an upgraded) or the one from this mod? I think we both know the answer to that one.
Oh uh.. im sorry but you can think differently.
In fact, a certain number of players are willing to try a variety of weapons at the same time, and some players may not load too many mods or even weapons.
such as me ..if the weapon have it's mod-special effect ..okay or just a normal weapon i will happy to use
Players, like someone who playing MMORPG games, will be interested in using some pure entertainment "toy" weapons in addition to those mainstream weapons. I just that "boring" player lol
And about the plan
The most direct one, I think, is to allow players to modify weapon attributes such as damage, attack speed in the configuration file.
or add some simple skill .. fire ball , explode
If only the weapons could provide more unique effects tied to the mod itself I would reconsider it (such as additional damage to certain mobs).
I guess I felt disappointed due to my past attempts at adding equipment to the mod.
I'm trying to say that I would consider changing the weapons if they have effects based/tied to the mod (like the Minotaur Hammer deals 2x damage to the Minotaurus). That way they are unique enough to be considered useful.