[Bug]: Mob spawning with default health despite of max health being changed in config
MingkLing opened this issue ยท 2 comments
General Info
- I am running a modpack
- I can reproduce this issue consistently in single-player
- I can reproduce this issue consistently in multi-player
- I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
- I am crashing and can provide my crash report(s)
- I am using the latest version of the mod
Forge version
47.2.32
Mod version
4.0.0 alpha8
Java version
17.0.8
Issue Description
Mob spawned with their default max health after modifying it in config.
I added 2x health in attributes in configuration, mob spawn with their max health doubled but their current health remains to be the default max health.
e.g.: Dryad spawned with [40/80] health, when I quadrupled the config they spawned with [40/160] health.
I tried to disable all non-essential mods and this problem persisted.
Additional Information
No response