Grimoire of Gaia

Grimoire of Gaia

5M Downloads

[Bug]: Mob spawning with default health despite of max health being changed in config

MingkLing opened this issue ยท 2 comments

commented

General Info

  • I am running a modpack
  • I can reproduce this issue consistently in single-player
  • I can reproduce this issue consistently in multi-player
  • I have searched for this issue previously and it was either (1) not previously reported, or (2) previously fixed and I am having the same problem.
  • I am crashing and can provide my crash report(s)
  • I am using the latest version of the mod

Forge version

47.2.32

Mod version

4.0.0 alpha8

Java version

17.0.8

Issue Description

Mob spawned with their default max health after modifying it in config.
I added 2x health in attributes in configuration, mob spawn with their max health doubled but their current health remains to be the default max health.
e.g.: Dryad spawned with [40/80] health, when I quadrupled the config they spawned with [40/160] health.
I tried to disable all non-essential mods and this problem persisted.

Additional Information

No response

commented

Fixed in dev and will be included in the next builds

commented

Build is being generated and uploaded and should be available shortly