[Suggestion] Define mob loot via loottables
wormzjl opened this issue ยท 7 comments
SUGGESTIONS
- I would like to propose new content.
- I would like to propose changes.
- I would like to propose another thing.
SUGGESTION INFORMATION
I would like to tweak the loot for some mobs. Currently I believe onle the box contents are defined via loottable, this makes customization of mob drops using 3rd party tools difficult/impossible.
Blank loot tables would allow pack makers to at least set something up for the interim
Yep, seconding that - blank loot tables wouldn't let us edit the existing drops but would let us add new loot which I imagine is what most people want to do anyway
I will definitely be adding at least blank loot tables in the next update. If I have available time, I may transfer the items as well to the loot tables.
Added loot tables as of version 1.6.9. They are blank though.
I'll close this issue when I ever manage to convert all the items to the loot table format.
Loot tables for individual mobs has been on my to-do-list since Mojang first introduced them.
My issue is that either; I can't modify them the way I want to (such as adding additional unique conditions) or I don't know how to.
Would adding empty loot tables suffice?