Guard Villagers (Fabric/Quilt)

Guard Villagers (Fabric/Quilt)

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Optimized villager attacks

TatleCat opened this issue ยท 1 comments

commented

Suppose the villager's attack radius is 3
Currently, players who enter this range will be attacked immediately
and exit this distance thereafter, but the player can't
Causes the player to feel that the villagers' attack range is too long
Can it be changed to if the target is a player
Delay the attack when it reaches the attack radius of >2/2.5
Attack immediately upon <2/2.5
Or simply shorten the attack range of the villagers?
This is more conducive to the player's habits or combos
Otherwise, it's really turn-based...
In addition, I hope that there will be less AI stagnation among the villagers

commented

Also, it walks faster than the player.
I want it to be as fast as the player.
(And the speed of going backwards)