Guards keep causing ticking entity exceptions
WindowsXPFake opened this issue ยท 1 comments
so basically for some reason whenever a raid happens the villager guards cause a ticking entity exception which is supposed to crash me but I have a mod that prevents that, here's my latest log, my guess is that its caused by some mod incompatibility
latest.log since there's a similar issue report related to ai It might have something to do with Enhanced AI I'm not entirely sure however because I don't know if it used to happen before or has just started happening.