[1.21] [Neoforge] Ticking entities crash
ffuentesm opened this issue ยท 1 comments
Crash Log: Bawnorton/NeruinaAutoReports#99
guardvillagers-2.2.5-1.21.jar
Neoforge: 21.0.76
Mod is causing all hostile mobs to tick.
Passive mobs are unaffected
ffuentesm opened this issue ยท 1 comments
Crash Log: Bawnorton/NeruinaAutoReports#99
guardvillagers-2.2.5-1.21.jar
Neoforge: 21.0.76
Mod is causing all hostile mobs to tick.
Passive mobs are unaffected