Compatibility with creeper overhaul
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I'm making my own modpack and unfortunately i'm not that good in coding. I tried to make so guards don't attack new creeper variants from Creeper Overhaul, but i' not sure why it's not working. This is a config i tried to adjust, but for some reasons it didn't work "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "creeperoverhaul:junglecreeper", "creeperoverhaul:bamboocreeper", "creeperoverhaul:desertcreeper", "creeperoverhaul:badlandscreeper", "creeperoverhaul:HillsCreeper", "creeperoverhaul:SavannahCreeper", "creeperoverhaul:MushroomCreeper", "creeperoverhaul:SwampCreeper", "creeperoverhaul:DripstoneCreeper", "creeperoverhaul:CaveCreeper", "creeperoverhaul:DarkOakCreeper", "creeperoverhaul:SpruceCreeper", "creeperoverhaul:BeachCreeper", "creeperoverhaul:SnowyCreeper", "creeperoverhaul:OceanCreeper"]
The mob blacklist is for mobs that the guards do not attack, if you want guards to attack certain mobs, make sure you put the correct mob ids in the mob whitelist option.
Oh never mind I misread what you said lol. I think you just have incorrect mob ids, try going through the /summon commands to find the correct mob ids.