Guard Villagers

Guard Villagers

56M Downloads

Compatibility with creeper overhaul

Closed this issue ยท 3 comments

commented

I'm making my own modpack and unfortunately i'm not that good in coding. I tried to make so guards don't attack new creeper variants from Creeper Overhaul, but i' not sure why it's not working. This is a config i tried to adjust, but for some reasons it didn't work "Mob Blacklist" = ["minecraft:villager", "minecraft:iron_golem", "minecraft:wandering_trader", "guardvillagers:guard", "minecraft:creeper", "alexsmobs:komodo_dragon", "creeperoverhaul:junglecreeper", "creeperoverhaul:bamboocreeper", "creeperoverhaul:desertcreeper", "creeperoverhaul:badlandscreeper", "creeperoverhaul:HillsCreeper", "creeperoverhaul:SavannahCreeper", "creeperoverhaul:MushroomCreeper", "creeperoverhaul:SwampCreeper", "creeperoverhaul:DripstoneCreeper", "creeperoverhaul:CaveCreeper", "creeperoverhaul:DarkOakCreeper", "creeperoverhaul:SpruceCreeper", "creeperoverhaul:BeachCreeper", "creeperoverhaul:SnowyCreeper", "creeperoverhaul:OceanCreeper"]

commented

The mob blacklist is for mobs that the guards do not attack, if you want guards to attack certain mobs, make sure you put the correct mob ids in the mob whitelist option.

commented

Oh never mind I misread what you said lol. I think you just have incorrect mob ids, try going through the /summon commands to find the correct mob ids.

commented

Gonna have to close this again for now unless putting the correct mob ids in the blacklist still makes the guards attack the creeper overhaul mobs.